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sockjs websocket(sockjs/sockjsclient)

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导读:SockJS family: SockJS-client JavaScript client library SockJS-node Node.js server SockJS-erlang Erlang server SockJS-lua Lua/Luvit se...

SockJS family:

SockJS-client JavaScript client library SockJS-node Node.js server SockJS-erlang Erlang server SockJS-lua Lua/Luvit server SockJS-tornado Python/Tornado server vert.x Java/vert.x server

Work in progress:

SockJS-ruby SockJS-netty SockJS-gevent pyramid-SockJS wildcloud-websockets

SockJS-client

SockJS is a browser JavaScript library that provides a WebSocket-like

object. SockJS gives you a coherent, cross-browser, Javascript API

which creates a low latency, full duplex, cross-domain communication

channel between the browser and the web server.

Under the hood SockJS tries to use native WebSockets first. If that

fails it can use a variety of browser-specific transport protocols and

presents them through WebSocket-like abstractions.

SockJS is intended to work for all modern browsers and in environments

which dont support WebSocket protcol, for example behind restrictive

corporate proxies.

SockJS-client does require a server counterpart:

SockJS-node is a SockJS

server for Node.js.

Philosophy:

The API should follow

HTML5 Websockets API as

closely as possible. All the transports must support cross domain connections out of the

box. Its possible and recommended to host SockJS server on

different server than your main web site. There is a support for at least one streaming protocol for every

major browser. Streaming transports should work cross-domain and

should support cookies (for cookie-based sticky sessions). Polling transports are be used as a fallback for old browsers and

hosts behind restrictive proxies. Connection establishment should be fast and lightweight. No Flash inside (no need to open port 843 - which doesnt work

through proxies, no need to host crossdomain.xml, no need

to wait for 3 seconds

in order to detect problems)

Subscribe to

SockJS mailing list for

discussions and support.

Live QUnit tests and smoke tests

SockJS comes with some QUnit tests and a few smoke tests (using

SockJS-node on the server

side). At the moment they are deployed in few places: http://sockjs.popcnt.org/ and https://sockjs.popcnt.org/ (hosted in Europe) http://sockjs.cloudfoundry.com/ (CloudFoundry, websockets disabled, loadbalanced) https://sockjs.cloudfoundry.com/ (CloudFoundry SSL, websockets disabled, loadbalanced)

Example

SockJS mimics WebSockets API

but instead of WebSocket there is a SockJS Javascript object.

First, you need to load SockJS JavaScript library, for example you can

put that in your http head: <script src="http://cdn.sockjs.org/sockjs-0.3.min.js"> </script>

After the script is loaded you can establish a connection with the

SockJS server. Heres a simple example:

SockJS-client API

SockJS class

Similar to WebSocket class SockJS constructor takes one, or more arguments:

var sockjs = new SockJS(url, _reserved, options);

Where options is a hash which can contain:

debug (boolean)

Print some debugging messages using console.log.

devel (boolean)

Development mode. Currently setting it disables caching of the

iframe.html.

protocols_whitelist (list of strings)

Sometimes it is useful to disable some fallback protocols. This

option allows you to supply a list protocols that may be used by

SockJS. By default all available protocols will be used, which is

equivalent to supplying: "[websocket, xdr-streaming, xhr-streaming,

iframe-eventsource, iframe-htmlfile, xdr-polling, xhr-polling,

iframe-xhr-polling, jsonp-polling]"

Although the SockJS object tries to emulate the WebSocket

behaviour, its impossible to support all features. One of the

important SockJS limitations is the fact that youre not allowed to

open more than one SockJS connection to a single domain at a time.

This limitation is caused by a in-browser limit of outgoing

connections - usually browsers dont allow opening more than two

outgoing connections to a single domain. Single SockJS session

requires those two connections - one for downloading data, other for

sending messages. Opening second SockJS session at the same time

would most probably block and can result in both sessions timing out.

Opening more than one SockJS connection at a time is generally a

bad practice. If you absolutely must do it, you can use

mutliple subdomains, using different subdomain for every

SockJS connection.

Supported transports, by browser (html served from http:// or https://)

Browser Websockets Streaming Polling IE 6, 7 no no jsonp-polling IE 8, 9 (cookies=no) no xdr-streaming † xdr-polling † IE 8, 9 (cookies=yes) no iframe-htmlfile iframe-xhr-polling IE 10 rfc6455 xhr-streaming xhr-polling Chrome 6-13 hixie-76 xhr-streaming xhr-polling Chrome 14+ hybi-10 / rfc6455 xhr-streaming xhr-polling Firefox <10 no ‡ xhr-streaming xhr-polling Firefox 10+ hybi-10 / rfc6455 xhr-streaming xhr-polling Safari 5 hixie-76 xhr-streaming xhr-polling Opera 10.70+ no ‡ iframe-eventsource iframe-xhr-polling Konqueror no no jsonp-polling

: IE 8+ supports XDomainRequest, which is

esentially a modified AJAX/XHR that can do requests across

domains. But unfortunately it doesnt send any cookies, which

makes it inaproppriate for deployments when the load balancer uses

JSESSIONID cookie to do sticky sessions.

: Firefox 4.0 and Opera 11.00 and shipped with disabled

Websockets "hixie-76". They can still be enabled by manually

changing a browser setting.

Supported transports, by browser (html served from file://)

Sometimes you may want to serve your html from "file://" address - for

development or if youre using PhoneGap or similar technologies. But

due to the Cross Origin Policy files served from "file://" have no

Origin, and that means some of SockJS transports wont work. For this

reason the SockJS protocol table is different than usually, major

differences are: Browser Websockets Streaming Polling IE 8, 9 same as above iframe-htmlfile iframe-xhr-polling Other same as above iframe-eventsource iframe-xhr-polling

Supported transports, by name

Transport References websocket (rfc6455) rfc 6455 websocket (hixie-76) draft-hixie-thewebsocketprotocol-76 websocket (hybi-10) draft-ietf-hybi-thewebsocketprotocol-10 xhr-streaming Transport using Cross domain XHR streaming capability (readyState=3). xdr-streaming Transport using XDomainRequest streaming capability (readyState=3). iframe-eventsource EventSource used from an iframe via postMessage. iframe-htmlfile HtmlFile used from an iframe via postMessage. xhr-polling Long-polling using cross domain XHR. xdr-polling Long-polling using XDomainRequest. iframe-xhr-polling Long-polling using normal AJAX from an iframe via postMessage. jsonp-polling Slow and old fashioned JSONP polling. This transport will show "busy indicator" (aka: "spinning wheel") when sending data.

Connecting to SockJS without the client

Although the main point of SockJS it to enable browser-to-server

connectivity, it is possible to connect to SockJS from an external

application. Any SockJS server complying with 0.3 protocol does

support a raw WebSocket url. The raw WebSocket url for the test server

looks like: ws://localhost:8081/echo/websocket

You can connect any WebSocket RFC 6455 compliant WebSocket client to

this url. This can be a command line client, external application,

third party code or even a browser (though I dont know why you would

want to do so).

Deployment

In order to utilize best performance you should use the SockJS-client

releases hosted on SockJS CDN. You should use a version of sockjs-client

that supports the protocol used by your server. For example: <script src="http://cdn.sockjs.org/sockjs-0.3.min.js"> </script>

A list of files hosted on a CDN is available here: http://sockjs.github.com/sockjs-client/ .

You can also use or CDN via https (using Cloud Front domain name):

<script src="https://d1fxtkz8shb9d2.cloudfront.net/sockjs-0.3.js"> </script>

For server-side deployment tricks, especially about load balancing and

session stickiness, take a look at the

SockJS-node readme.

Development and testing

SockJS-client needs Node.js for running a test

server and JavaScript minification. If you want to work on

SockJS-client source code, check out the git repo and follow this

steps: cd sockjs-client npm install --dev

To generate JavaScript run:

make sockjs.js

To generate minified JavaScript run:

make sockjs.min.js

(To generate both run make build.)

Testing

Once you compiled SockJS-client you may want to check if your changes

pass all the tests. To run the tests you need a server that can answer

various SockJS requests. A common way is to use SockJS-node test

server for that. To run it (by default it will be listening on port 8081): cd sockjs-node npm install --dev make build make test_server

At this point youre ready to run a SockJS-client server that will

server your freshly compiled JavaScript and various static http and

javscript files (by default it will run on port 8080). cd sockjs-client make test

At that point you should have two web servers running: sockjs-node on

8081 and sockjs-client on 8080. When you open the browser on

http://localhost:8080/ you should be able

run the QUnit tests against your sockjs-node server.

If you look at your browser console you will see warnings like that:

Incompatibile SockJS! Main site uses: "a", the iframe: "b".

This is due to a fact that SockJS-node test server is using compiled

javascript from CDN, rather than your freshly compiled version. To fix

that you must amend sockjs_url that is used by SockJS-node test

server. Edit the config.js file: vim sockjs-node/examples/test_server/config.js

And replace sockjs_url setting which by default points to CDN:

sockjs_url: http://cdn.sockjs.org/sockjs-0.3.min.js,

to a freshly compiled sockjs, for example:

sockjs_url: http://localhost:8080/lib/sockjs.js,

Also, if you want to run tests agains SockJS server not running on

localhost:8081 you may want to edit the

tests/config.js

file.

Additionally, if youre doing more serious development consider using

make serve, which will automatically reload the server when you

modify the source code.

Browser Quirks

There are various browser quirks which we dont intend to address:

Pressing ESC in Firefox closes SockJS connection. For a workaround

and discussion see #18. Jsonp-polling transport will show a "spinning wheel" (aka. "busy indicator")

when sending data. You cant open more than one SockJS connection to one domain at the

same time due to the browsers limit of consurrent connections

(this limit is not counting native websockets connections). Although SockJS is trying to escape any strange Unicode characters

(even invalid ones - like surrogates \xD800-\xDBFF or \xFFFE and \xFFFF)

its advisable to use only valid characters. Using invalid

characters is a bit slower, and may not work with SockJS servers

that have a proper Unicode support. Having a global function called onmessage or such is probably a

bad idea, as it could be called by the built-in postMessage API. From SockJS point of view there is nothing special about

SSL/HTTPS. Connecting between unencrypted and encrypted sites

should work just fine. Although SockJS does best to support both prefix and cookie based

sticky sessions, the latter may not work well cross-domain with

browsers that dont accept third-party cookies by default (Safari).

In order to get around this make sure youre connecting to sockjs

from the same parent domain as the main site. For example

sockjs.a.com is able to set cookies if youre connecting from

www.a.com or a.com. Trying to connect from secure "https://" to insecure "http://" is

not good idea. The other way around should be fine. Long polling is known to cause problems on Heroku, but

workaround for SockJS is available.
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